Hiocan conference progress
Mercury wrote:I'm also giving T'sal 1 xp for her participation, as the Hiocans effectively did 2 presentations, plus the whole organization, so I feel that this is fair, which can be applied once the relevant page has gotten a story datablock so it can be linked to. (Link)
I would like to point out that the story page is not finished, nor is it approved, but that Stuiter did claim the
on T'Sal's page and has already used it T_T (See this explanation)You do not have to spam everywhere. I made a page, just need some comment, because I think the factions giving a presentation should earn a 1
.
.I agree that a 1
would be nice, but maybe we shouldn't do retroactive
rewards -- it isn't exactly clear where the boundary in time should be placed. (Unless of course, others agree -- if they do, the Hiocans should get 5
for organizing the event)
Either way, the page looks good: I have added the
reward, and the story page is approved!
would be nice, but maybe we shouldn't do retroactive
rewards -- it isn't exactly clear where the boundary in time should be placed. (Unless of course, others agree -- if they do, the Hiocans should get 5
for organizing the event)Either way, the page looks good: I have added the
reward, and the story page is approved!Although it was nice of Stuiter to organize the conference, I don't think the factions should get the
. Simply to prevent the retroactive issues. Otherwise the Great Intergalactic Discussion of Life should be nominated as well, just like the Inter-Species Procreation and Culture Summit.
Then we can also nominate roleplay between players etc. etc. You get the point.
To prevent a stack-up of all kinds of retroactive changes, I don't like to make these kind of retroactive changes. Sorry Stuiter, it is nothing personal, we just like to keep things simple.
. Simply to prevent the retroactive issues. Otherwise the Great Intergalactic Discussion of Life should be nominated as well, just like the Inter-Species Procreation and Culture Summit.Then we can also nominate roleplay between players etc. etc. You get the point.
To prevent a stack-up of all kinds of retroactive changes, I don't like to make these kind of retroactive changes. Sorry Stuiter, it is nothing personal, we just like to keep things simple.

