Turn 36 (6/2/2012 - 12/2/2012)
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Mercury - Storyteller
Please post actions and money spent this turn here. They are processed as soon as possible. Though not required, we appreciate it if you can list all your actions in one post.
Note: if you buy a new zone, please do not add it on the Wiki until your turn has been finalised. Step by step:
1. Post your actions here
2. DM will approve the actions
3. You edit the Wiki to update any status changes
If you make a mistake, and your action has not yet been processed, please edit in your original post and make a note of the edit. If your action was already processed, contact a DM.
Please use the following template for your turn. You can enter your personal values where a __ is open. If you then post it, it should display properly.
At this time, I check routes / capacity manually, so if your route changed (either in sectors or in the assigned fleets) or if you added a new route, please make a manual note of this. Otherwise it is not necessary to list trade routes / production / etc.
If the tax tool outputs wrong numbers for you, please note this, so we can look into it. Hopefully this new way will be more universal and will be less work for everyone!
Note: if you buy a new zone, please do not add it on the Wiki until your turn has been finalised. Step by step:
1. Post your actions here
2. DM will approve the actions
3. You edit the Wiki to update any status changes
If you make a mistake, and your action has not yet been processed, please edit in your original post and make a note of the edit. If your action was already processed, contact a DM.
Please use the following template for your turn. You can enter your personal values where a __ is open. If you then post it, it should display properly.
- Code: Select all
[b]Income[/b]
Tax and Trade income: __ (:tax)
Union Grant: __ (:tax)
Loan: __ (:tax) (__ / __ , repayment period (:turn) __ to __ )
TOTAL INCOME: __ (:tax)
[b]Special Goods Acquired[/b]
MTCF: __ (:mtcf)
Holonet Relays: __ (:holonet-relays)
etc.
[b]Regular Expenses[/b]
Taxes Due: __ (:tax) (Taxable income: __)
Loan Repayments: __ (:tax) (__ / __ , repayment period (:turn) __ to __ )
TOTAL REGULAR EXPENSES: __ (:tax)
[b]Development Expenses[/b]
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ (:mtcf)) -> __COMPLETE (__ / __)
Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ (:mtcf)) -> __COMPLETE (__ / __)
TOTAL DEV. EXPENSES: __ (:tax)
At this time, I check routes / capacity manually, so if your route changed (either in sectors or in the assigned fleets) or if you added a new route, please make a manual note of this. Otherwise it is not necessary to list trade routes / production / etc.
If the tax tool outputs wrong numbers for you, please note this, so we can look into it. Hopefully this new way will be more universal and will be less work for everyone!
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Praetorian Empire - Faction
Income
Tax and Trade income: 79
15% Tax reduction on Technology Research (100 spent on Biogenesis): 15
TOTAL INCOME: 94
Special Goods Acquired
Terraformation Modules: 90
Mass Transit Cargo Freighters: 160
Regular Expenses
Taxes Due: 94
(Taxable income: 945)
TOTAL REGULAR EXPENSES: 94
Development Expenses
Surface Heating on Tiam Luna + 90
(360 /525
)
Trade Fleet 2 cap increase (+100
to 1100
): + 30
-> INCOMPLETE (30 / 100
)
Trade Fleet 3 cap increase (+100
to 600
): + 40
-> COMPLETE (100 / 100
)
Trade Fleet 3 cap increase (+100
to 700
): + 90
-> INCOMPLETE (90 / 100
) *
Trade Fleet 4 cap increase (+200
to 200
): + 0
-> INCOMPLETE (190 / 200
)
TOTAL DEV. EXPENSES: 0
Note: Research on Biogenesis +100
-> See Veolian Commonwealth
* = New Chain construction rules for
Tax and Trade income: 79

15% Tax reduction on Technology Research (100 spent on Biogenesis): 15

TOTAL INCOME: 94

Special Goods Acquired
Terraformation Modules: 90

Mass Transit Cargo Freighters: 160

Regular Expenses
Taxes Due: 94
(Taxable income: 945)TOTAL REGULAR EXPENSES: 94

Development Expenses
Surface Heating on Tiam Luna + 90
(360 /525
)Trade Fleet 2 cap increase (+100
to 1100
): + 30
-> INCOMPLETE (30 / 100
)Trade Fleet 3 cap increase (+100
to 600
): + 40
-> COMPLETE (100 / 100
)Trade Fleet 3 cap increase (+100
to 700
): + 90
-> INCOMPLETE (90 / 100
) *Trade Fleet 4 cap increase (+200
to 200
): + 0
-> INCOMPLETE (190 / 200
)TOTAL DEV. EXPENSES: 0

Note: Research on Biogenesis +100
-> See Veolian Commonwealth* = New Chain construction rules for

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Sundarian Federation - Faction
Income
Tax and Trade income: 1611
TOTAL INCOME: 1611
Special Goods Acquired
Holonet Relays: 60
Regular Expenses
Taxes Due: 188 (Taxable income: 1440)
TOTAL REGULAR EXPENSES: 188
Development Expenses
Ailean Zone 3 to become
Zone : +841
→ COMPLETE (2000 / 2000)
Luag Zone 4 to become
Zone : : +82
→ INCOMPLETE (82 / 2000)
Holonet station 0 (
16, -5) (+500
to 2000
) : +35
→ INCOMPLETE (60/100)
Holonet station 1 (
15, -5) (+500
to 2000
) : +25
→ INCOMPLETE (95 /100)
Holonet station 2 (
14, -6) (+500
to 500
) : +0
→ INCOMPLETE (95 /100)
Holonet station 3 (
13, -6) (+500
to 500
) : +0
→ INCOMPLETE (95 /100)
Research on Xeno-obstetrics +500
-> INCOMPLETE ( 3000 / 3000
,
9/10) -- joint project with Veolian Commonwealth, no application for subsidy
TOTAL DEV. EXPENSES: 1423
Tax and Trade income: 1611
TOTAL INCOME: 1611

Special Goods Acquired
Holonet Relays: 60

Regular Expenses
Taxes Due: 188 (Taxable income: 1440)
TOTAL REGULAR EXPENSES: 188

Development Expenses
Ailean Zone 3 to become
Zone : +841
→ COMPLETE (2000 / 2000)Luag Zone 4 to become
Zone : : +82
→ INCOMPLETE (82 / 2000)Holonet station 0 (
16, -5) (+500
to 2000
) : +35
→ INCOMPLETE (60/100)Holonet station 1 (
15, -5) (+500
to 2000
) : +25
→ INCOMPLETE (95 /100)Holonet station 2 (
14, -6) (+500
to 500
) : +0
→ INCOMPLETE (95 /100)Holonet station 3 (
13, -6) (+500
to 500
) : +0
→ INCOMPLETE (95 /100)Research on Xeno-obstetrics +500
-> INCOMPLETE ( 3000 / 3000
,
9/10) -- joint project with Veolian Commonwealth, no application for subsidyTOTAL DEV. EXPENSES: 1423

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Unified Republic of Darya - Faction
Income
Tax and Trade income: 1823
TOTAL INCOME: 1823
Special Goods Acquired
Regular Expenses
Taxes Due: 309
(Taxable income: 2047)
TOTAL REGULAR EXPENSES: 309
Development Expenses
Buran Zone 2 to become
Zone: + 1000
-> COMPLETE (1000 / 1000)
Drugu Zone 1 to become
Zone: + 514
-> INCOMPLETE (1787 / 2000)
TOTAL DEV. EXPENSES: 1514
Tax and Trade income: 1823

TOTAL INCOME: 1823

Special Goods Acquired
Regular Expenses
Taxes Due: 309
(Taxable income: 2047)TOTAL REGULAR EXPENSES: 309

Development Expenses
Buran Zone 2 to become
Zone: + 1000
-> COMPLETE (1000 / 1000)Drugu Zone 1 to become
Zone: + 514
-> INCOMPLETE (1787 / 2000)TOTAL DEV. EXPENSES: 1514

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Veolian Commonwealth - Faction
Income
Tax and Trade income: 1571
Turn 17 subsidies: 75
(see note A)
15% Tax reduction on Technology Research: 15
(See note B)
TOTAL INCOME: 1661
Special Goods Acquired
MTCF: 50
Regular Expenses
Taxes Due: 94
(Taxable income: 945)
TOTAL REGULAR EXPENSES: 94
Development Expenses
Sirip Zone 2 to become
Zone: +500
-> COMPLETE (2000 / 2000)
Sirip Zone 1 to become Improved
Zone: +287
-> INCOMPLETE (287 / 1000)
Amird Zone 11 to become
Zone: +536
-> INCOMPLETE (1314 / 2000)
Mirda Zone 17 to become Improved
Zone +44
-> COMPLETE (500 / 500)
Trade Fleet 4 cap increase (+200
to 200
): +50
-> COMPLETE (200 / 200)
Research on Atmospheric Purification +0
-> INCOMPLETE ( 538 / 5000
,
4/4)
Research on Biogenesis +200
-> INCOMPLETE ( 1300 / 7500
,
10/12) -- 100
own expenses, +100
from Praetorian Empire
TOTAL DEV. EXPENSES: 1567
Note A: Payment of 1
per
, and the price of
on the OM is lower than that of
.
Note B: 100
towards Biogenesis
Tax and Trade income: 1571

Turn 17 subsidies: 75
(see note A)15% Tax reduction on Technology Research: 15
(See note B)TOTAL INCOME: 1661

Special Goods Acquired
MTCF: 50

Regular Expenses
Taxes Due: 94
(Taxable income: 945)TOTAL REGULAR EXPENSES: 94

Development Expenses
Sirip Zone 2 to become
Zone: +500
-> COMPLETE (2000 / 2000)Sirip Zone 1 to become Improved
Zone: +287
-> INCOMPLETE (287 / 1000)Amird Zone 11 to become
Zone: +536
-> INCOMPLETE (1314 / 2000)Mirda Zone 17 to become Improved
Zone +44
-> COMPLETE (500 / 500)Trade Fleet 4 cap increase (+200
to 200
): +50
-> COMPLETE (200 / 200)Research on Atmospheric Purification +0
-> INCOMPLETE ( 538 / 5000
,
4/4)Research on Biogenesis +200
-> INCOMPLETE ( 1300 / 7500
,
10/12) -- 100
own expenses, +100
from Praetorian EmpireTOTAL DEV. EXPENSES: 1567

Note A: Payment of 1
per
, and the price of
on the OM is lower than that of
.Note B: 100
towards BiogenesisPraetorian Empire Approved!
Veolian Commonwealth Approved!
Veolian Commonwealth Approved!
Sundarian Federation Approved!
Unified Republic of Darya Approved!
Unified Republic of Darya Approved!
Player of the Praetorian Empire
Could you Turn Auditors at least keep up the appearance of doing things by the booK? I.e.: wait till the turn is over? 
I had at least five hours remaining, and you just made sure I can't change my mind anymore. Don't do this! Allow me to play the game at my own pace.
PS: I do not want to change my turn right now -- but I want to indicate my (hopefully justified) annoyance of your actions.
Some care with what you do would be appreciated. These things are rather delicate, as a player's whole economic plan is essentially pivotting on the turn reports -- make sure new players feel welcome. I know that all players posted their turn, but it is not unheard of for one or two of the players to make last-minute changes.
I had at least five hours remaining, and you just made sure I can't change my mind anymore. Don't do this! Allow me to play the game at my own pace.
PS: I do not want to change my turn right now -- but I want to indicate my (hopefully justified) annoyance of your actions.
Some care with what you do would be appreciated. These things are rather delicate, as a player's whole economic plan is essentially pivotting on the turn reports -- make sure new players feel welcome. I know that all players posted their turn, but it is not unheard of for one or two of the players to make last-minute changes.
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Mercury - Storyteller
I've personally approved turns before the actual end of the week before, mainly since everyone was done at that time - I think Chris and Gerben assumed everyone was done and thus went ahead. I am sure they meant no harm approving your turn report. If you are uncertain or may still want to make changes, including a note can help people realise that they should wait.
Regardless, if you still want to make changes, you are free to do so until the topic is locked (which I won't do today). I always check if the turn report hasn't been edited since being approved.
Regardless, if you still want to make changes, you are free to do so until the topic is locked (which I won't do today). I always check if the turn report hasn't been edited since being approved.
I'm sure they did not mean harm -- I just wanted to point out that I thought the checking was rather early.
I'll add a not indicating the status of the turn report next time ^_^
I'll add a not indicating the status of the turn report next time ^_^
Since there were no notes and there are no official rules on when to check the turn reports we checked them when all the turn reports were in. We could just set an official deadline but imo it should be Sunday 18:00 then instead of midnight. This gives us the opportunity to check them on Sunday evening. This is much better then Monday which could effectively mean Thursday sometimes.
Player of the Praetorian Empire
11 posts (analysis)
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