Turn 10 (08/08/2011 - 14/08/2011)

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Mercury
Mercury
Chriz
Praetorian Empire
Brend
Veolian Commonwealth
The Lifebringer Clans
The Lifebringer Clans
Gerben
Sundarian Federation
RemcoSwenker
Unified Republic of Darya

Turn 10 (08/08/2011 - 14/08/2011)

Post Mercury » Mon Aug 08, 2011 6:21 pm
User avatar
Mercury
Storyteller
 
Please post actions and money spent this turn here. They are processed as soon as possible. Though not required, we appreciate it if you can list all your actions in one post.

Note: if you buy a new zone, please do not add it on the Wiki until your turn has been finalised. Step by step:

1. Post your actions here
2. DM will approve the actions
3. You edit the Wiki to update any status changes

If you make a mistake, and your action has not yet been processed, please edit in your original post and make a note of the edit. If your action was already processed, contact a DM.

Please use the following template for your turn. You can enter your personal values where a __ is open. If you then post it, it should display properly.

Code: Select all
[b]Income[/b]

Tax and Trade income:   __ (:tax)
Union Grant:            __ (:tax)
Loan:                   __ (:tax)   (__ / __ , repayment period turn __ to __ )

TOTAL INCOME:           __ (:tax)

[b]Special Goods Acquired[/b]

MTCF:                   __ MTCF
Holonet Relays:         __ Holonet Relays
etc.

[b]Regular Expenses[/b]

Maintenance / Upkeep:   __ (:tax)   (Source: __ )
                        __ (:tax)   (Source: __ )

Loan Repayments:        __ (:tax)   (__ / __ , repayment period turn __ to __ )

TOTAL REGULAR EXPENSES: __ (:tax)

[b]Development Expenses[/b]

__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)
__ Zone __ to become __ Zone: + __ (:tax) -> __COMPLETE (__ / __)

Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ MTCF/(:tax) -> __COMPLETE (__ / __)
Trade Fleet __ cap increase (+100 (:tradecap) to __ (:tradecap): + __ MTCF/(:tax) -> __COMPLETE (__ / __)

TOTAL DEV. EXPENSES:    __ (:tax)



At this time, I check routes / capacity manually, so if your route changed (either in sectors or in the assigned fleets) or if you added a new route, please make a manual note of this. Otherwise it is not necessary to list trade routes / production / etc.

If the tax tool outputs wrong numbers for you, please note this, so we can look into it. Hopefully this new way will be more universal and will be less work for everyone!
Post Praetorian Empire » Sat Aug 13, 2011 10:44 am
User avatar
Praetorian Empire
Faction
 
Income

Tax and Trade income: 945 (:tax)
Union Grant: 1000 (:tax)

TOTAL INCOME: 1945 (:tax)

Special Goods Acquired

MTCF: 37 MTCF

Regular Expenses

Loan Repayments: 600 (:tax) (5000 / 5000, repayment period turn 7 to 16, current repayment: #4 )

TOTAL REGULAR EXPENSES: 600 (:tax)

Development Expenses

Praeto Zone 12 to become Improved Vehicles Zone: + 190 (:tax) -> INCOMPLETE (190 / 500)
Garyxo Zone 7 to become Metals Zone: + 1155 (:tax) -> COMPLETE (2000 / 2000)

Trade Fleet 2 cap increase (+100 (:tradecap) to 600 (:tradecap): + 37 MTCF -> INCOMPLETE (53 / 100)

TOTAL DEV. EXPENSES: 1345 (:tax)
Post Veolian Commonwealth » Sun Aug 14, 2011 1:55 pm
User avatar
Veolian Commonwealth
Faction
 
Income

Tax and Trade income: 945 (:tax)
Union Grant: 1000 (:tax)

TOTAL INCOME: 1945 (:tax)

Special Goods Acquired

MTCF: 120 MTCF

Regular Expenses

Maintenance / Upkeep: 75 (:tax) (Source: 3x foreign holonet relay )

Loan Repayments: 600 (:tax) (5000 / 5000 , repayment period turn 6 to 15)

TOTAL REGULAR EXPENSES: 675 (:tax)

Development Expenses

Sirip Zone 1 to become Power Zone: + 270 (:tax) -> INCOMPLETE (312 / 2000)
Amird Zone 2 to become Gasses Zone: + 1000 (:tax) -> INCOMPLETE (1000 / 2000)

Trade Fleet 2 cap increase (+100 (:tradecap) to 800 (:tradecap): + 20 MTCF -> COMPLETE (100 / 100 MTCF)
Trade Fleet 1 cap increase (+100 (:tradecap) to 1100 (:tradecap): + 100 MTCF -> COMPLETE (100 / 100 MTCF)

TOTAL DEV. EXPENSES: 1270 (:tax)


Amird Zone development: I reserve the right (as per the rules on rules:meta) to change the developed amird zone to some other zone depending on the terraformation rules. (It's not necessary to reserve this right, but I do this as much for own administration as for the admin.)
Post The Lifebringer Clans » Sun Aug 14, 2011 2:52 pm
User avatar
The Lifebringer Clans
Faction
 
Income
Tax and Trade income: 1145 (:tax)
Union Grant: 1000 (:tax)
TOTAL INCOME: 2145 (:tax)

Special Goods Acquired
-

Regular Expenses
Loan Repayments: 600 (:tax) (1200 / 6000 , repayment period turn 9 to 18 )
TOTAL REGULAR EXPENSES: 600 (:tax)

Development Expenses
Aasith Zone 3 to become Gnosis Information Zone: + 1000 (:tax) -> COMPLETE
Holonet Relay Station in (:hex) (13, -4) (+500 (:tradecap) to 1000 (:tradecap)): + 45 (:tax) -> INCOMPLETE ( 45/500)
Holonet Relay Station in (:hex) (14, -5) (+500 (:tradecap) to 500 (:tradecap) ): + 500 (:tax) -> COMPLETE
TOTAL DEV. EXPENSES: 1545 (:tax)

Note:
The exact way that second Holonet gets built depends on the resolution of the thing with the Miomanian Colonists.

Edit: cleaned up notation a bit.
Edit: Gerben replied, looks like the deal with Niom is resolved.
Edit: Assuming Kalidor gets approved this turn. If they don't, trade with them doesn't go through, instead the trade fleet is used to dump excess goods on the Open Market for 16 (:tax) (yay). This would make my income 1145. Deficit is substracted from the info zone specialization.
Edit: Agreement with Miomanians is turning... complicated. Edit to postpone the mess another turn.

Final edit: Everything is resolved one way or the other. Hurray. :) I put the open market calculations on my user page.

Final final edit: Aaaaand that concludes this turn from hell. I hope. ;>_> On to the next.
Last edited by The Lifebringer Clans on Tue Aug 16, 2011 7:12 pm, edited 7 times in total.
Post Praetorian Empire » Sun Aug 14, 2011 3:37 pm
User avatar
Praetorian Empire
Faction
 
I see at least 2 different approaches on writing the loan repayment, what notation does the admin want? I think that the one from the Lifebringers clan or the Praetorian Empire version could both work. What is the new standard?
Post Veolian Commonwealth » Sun Aug 14, 2011 3:55 pm
User avatar
Veolian Commonwealth
Faction
 
I like the Lifebringer notation better because it is more explicit (although the loan income line can be removed?).
Post Sundarian Federation » Sun Aug 14, 2011 4:43 pm
User avatar
Sundarian Federation
Faction
 
Income
Tax and Trade income: 1056 (:tax)
Union Grant: 1000 (:tax)
TOTAL INCOME: 2056 (:tax)

Special Goods Acquired
-

Regular Expenses
Holonet Relay (:hex) 15 -5: 25 (:tax)
Loan Repayments: 600 (:tax) (1200 / 6000 , repayment period turn 9 to 18 )
TOTAL REGULAR EXPENSES: 625 (:tax)

Development Expenses
Swyndale Zone 3 to become SimTech Information Zone: + 1000 (:tax) -> COMPLETE
Garbhan Zone 1 to become Power Zone: + 0 (:tax) → INCOMPLETE (302 / 2000)

Trade Fleet 1 cap increase (+100 (:tradecap) to 600 (:tradecap) : +164 (:tax) → COMPLETE (500 / 500)
Holonet cap increase in (:hex) (15, -5) (+500 (:tradecap) to 1000 (:tradecap) ): + 267 (:tax) -> INCOMPLETE (267 / 500)
TOTAL DEV. EXPENSES: 1431 (:tax)
Post Mercury » Mon Aug 15, 2011 9:54 pm
User avatar
Mercury
Storyteller
 
Due to various complications and delays in turn reports, I am delayed in processing this turn. To avoid confusion, Turn 10 has ended and Turn 11 is currently taking place, the processing is just late.
Post Mercury » Mon Aug 15, 2011 10:51 pm
User avatar
Mercury
Storyteller
 
Lifebringer Clans -> I noticed you currently have a conditional turn report. Kalidor won't be approved for turn 10 but for turn 11. Also, check your PM for details on another matter.

With that information, could you please make a final turn report with definite details on what you want to do? I don't want to accidentally make a wrong decision during turn processing.
Post Unified Republic of Darya » Tue Aug 16, 2011 10:37 am
User avatar
Unified Republic of Darya
Faction
 
my apologies for the delay
Income

Tax and Trade income: 985 (:tax)
Union Grant: 1000 (:tax)

TOTAL INCOME: 1985 (:tax)

Special Goods Acquired

Regular Expenses

TOTAL REGULAR EXPENSES: 0 (:tax)

Development Expenses

Darya Zone 15 to become Utilities Zone: + 750 (:tax) -> COMPLETE (750 / 750)
Zheleza Zone 7 to become Metals Zone: + 961 (:tax) -> COMPLETE (2000 / 2000)
Pardal Belt Zone 7 to become Gasses Zone: + 274 (:tax) -> INCOMPLETE (274 / 2000)

TOTAL DEV. EXPENSES: 1985 (:tax)
Post Mercury » Tue Aug 16, 2011 7:01 pm
User avatar
Mercury
Storyteller
 
To clarify on Chriz' question, please use the following format

for Income:

Code: Select all
Loan:                   __ (:tax)   (__ / __ , repayment period turn __ to __ )


means

Code: Select all
Loan:                   INCOME_FROM_LOAN_THIS_TURN (:tax)   (TOTAL_INCOME_FROM_LOAN_SO_FAR / TOTAL_VALUE_OF_LOAN , repayment period turn START_TURN_OF_REPAYMENT to END_TURN_OF_REPAYMENT)


for Regular Expenses:

Code: Select all
Loan Repayments:        __ (:tax)   (__ / __ , repayment period turn __ to __ )


means

Code: Select all
Loan Repayments:        REPAYMENT_THIS_TURN (:tax)   (TOTAL_REPAYMENTS_ON_LOAN_SO_FAR / TOTAL_VALUE_OF_LOAN , repayment period turn START_TURN_OF_REPAYMENT to END_TURN_OF_REPAYMENT)


Thus, the income loan lists the amount of the loan paid to the player, the regular expenses line lists the amount of the loan repaid by the player.

Now, on to turn approvements:

Sundarian Federation Approved!
Veolian Commonwealth Approved!
Praetorian Empire Approved!
Unified Republic of Darya Approved!

Lifebringer Clans, I noticed the Union Grant wasn't spent correctly this turn. Is that intentional? If so, turn approved! Otherwise you may want to look into that.
Post The Lifebringer Clans » Tue Aug 16, 2011 7:14 pm
User avatar
The Lifebringer Clans
Faction
 
...oh. Arghlargh. Fixed. This might complicate next turn, though, just when I thought I was done with the micromanagement of my economy. :/
Post Mercury » Tue Aug 16, 2011 7:25 pm
User avatar
Mercury
Storyteller
 
And Lifebringer Clans approved! Thats something at least :)

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