Nathan Miodrass Asillion
Jedi Padawan of Astrian Colonial Authority
| Full Name | Nathan Miodrass Asillion |
|---|---|
| Titles | Jedi Padawan |
| Species | Astrian |
| Gender Pronoun | Masculine |
| Age | 26 |
| Affiliations | Astrian Colonial Authority, Jedi, Union |
| (Forum avatar: character | representative) | |
| (PC jedi played by Dragonmaster352) [ D, T ] | |
[ Characters ]
Born into a wealthy family Nathan was spoiled by his father in his early years, much too the dismay of his elder siblings. When he was ten he got into a terrible accident with his mother, who died because of it. Nathan was subsequently comatose and would not have survived if he did not get a full body overhaul. Over 90% of his bodyparts was replaced by implants and robotics. Even after the overhaul he remained in a coma for over a year.
When he woke the first thing he said was: “Thank you, mother.” He changed after that. He no longer allowed his father to spoil him and made efforts to reconcile with his siblings. At the age of seventeen he took his final body replacements, all parts where up to military specifications which made him look rather intimidating. When he finished high school he enlisted into the STF Marine Corps.
In the two years that followed Nathan rose through the enlisted ranks and made it to the officers rank of First Lieutenant. Then he made a mistake. One night he was found knocked out in an alley with a blaster in his hand, next to him lay the dead body of a young woman. The blaster he was holding turned out to be the weapon that killed her. After the investigation he was trialled and found guilty of murdering the woman. He was dishonourably discharged from the military and sentenced to four years in prison, a relatively mild sentence due to his cooperation during the entire process, supposedly being under influence of narcotic substances when committing the crime and a highly decorated term of service. Though he had no recollection of the night of the crime, he felt extremely guilty. He sought to repent on the matter and, while incarcerated, had frequent contact with a monk from the Divine Nova Triage, a small religious group that believe all stars are goddesses and that they look after the planets in their orbits.
In time this monk started to believe Nathan was innocent, until then the only other that had believed in his innocence was his oldest sister. This however did not stop the guilt Nathan felt. He even contacted the victims family and offered them his life in an attempt to reconcile with them. They declined, saying that offer showed his guilt would be a greater punishment than anything they could do to him.
Having served his sentence, he was released. The first thing he did was get a mark engraved on his right arm. A mark from ancient times long before The Cataclysm, a mark every Astrian knows. The Mark of Regret. To always remind him. He also took on the name Miodrass, which means 'He who has sinned' in an old Astrian dialect.
To this day no one knows if Nathan Miodrass Asillion really did kill that woman or if he was framed. He was found to have a strong affiliation for the Force when a species wide investigation for Force affiliates was performed on Stellaria after the STF joined the Union and was later shipped to Unity for training.
Meditation Period
Nathan developed serious doubts over whether he was worthy of being a Jedi during his time as a Jedi Padawan. After some discussion with a few of the Jedi Masters he decided it was best for him to take some time to meditate on the issue. He spent several months in solitary meditation. During his meditation he came to various insights, not just about himself but also into Force and how he viewed it.
Attributes
Skills
Explosives ●●
Using explosives to blow stuff up and disarming mines and bombs is second nature to the Jedi. [ D, T ]
Programming ●●
Used to write software programs, operate computers beyond their normal use and get the holomail system to work when the software is broken - does not cover encryption. [ D, T ]
Force Powers
● Power: This Force Power allows Jedi to lift larger objects and throw them with bigger precision.
● Rank 1: The Jedi can move extremely heavy objects, though movement is slow and imprecise. It is not possible to use this to attack another, but it may open heavy doors, lift rubble out of the way or even lift a space ship out of a swamp.
● Power: The Jedi uses the Force to increase the speed at which they can run. As a result, they can chase down foes more quickly, jump greater distances and even catch up with vehicles.
● Rank 1: The Jedi can run short distances along a wall, allowing them to reach places normally out of reach.
● Power: This Force Power allows the Jedi to further enhance their abilities and jump further and higher.
● Rank 1: The Jedi can redirect their jump in mid-air - changes in momentum take a little time, but a Jedi could for example jump off of a balcony, turn around in mid air and then land on the balcony above it. This power is usable only when there is an atmosphere.
● Power: With but a moment of concentration, the Jedi can suppres their life signs to evade notice by life sign scans, some forms of security systems and even some animals that detect you by smell, electroreception or even through the Force. Using this power lowers the chance of other Jedi noticing you based on purely sensing you with the force. This power requires a check.
● Rank 1: The Jedi is capable of masking the life signs of their companions in close proximity, evading notice by life sign scans and such. The Jedi can use this power a number of times per day equal to the Rank the Jedi has in this power. This power requires a check.
●● Rank 2: Extending their control over the life energy of others, the Jedi can now manipulate the bodies and mental states of others within close proximity. The Jedi can affect a single person of which the Jedi is aware. This person must be weak in relation to the Jedi, so this power can not be used to end a combat, unless the Jedi's victory is trivial. Examples of this power are subtly making a guard fall asleep, covertly inducing a muscle spasm so an opponent trips down the stairs, or brutally choking an insubordinate officer. The Jedi can use this power a number of times per day equal to the Rank the Jedi has in this power. This power requires an opposed check and can only be used on weak targets.
Combat Styles
| Combat Style Statistics | |||||
|---|---|---|---|---|---|
| Slashing | +●● | Cutting | +●●● | Piercing | +●●● |
| Dodging | +●● | Blocking | +● | Deflecting | +●● |
An Astrian sword style that is based on water. (Lightsaber with long hilt.)
2 manoeuvres known:
- Sweeping Current: A series of powerful slashes combined with advancing movements to sweep away the opponent. When advancing on your opponent, you get a +2 on your check for an offensive DCA.
- Raindrop Tidal Wave: A stab with a lot of strength behind it. If you successfully pass the inner ring of your opponent you get a +1 on the outer offence ring next round, as long as you don't change styles this round.
| Combat Style Statistics | |||||
|---|---|---|---|---|---|
| Slashing | +○ | Cutting | +○ | Piercing | +○ |
| Dodging | +○ | Blocking | +○ | Deflecting | +○ |
A combat style to employ non-saber weapons and unarmed combat (None)
Lightsabers
Character Progression
Progression Chronology
-
Start of Lightsaber championships
-
Start of A call for help
-
Start of Basic Training III
-
3
End of Lightsaber championships -
2
End of Basic Training III -
Start of Plushie Investigations
-
6
End of A call for help -
Start of Training with the Xomlirga
-
3
End of Training with the Xomlirga -
Start of Fields of Mauve
-
2
End of Blood Found -
Start of Blood Found
-
End of Plushie Investigations
-
3
End of Fields of Mauve -
Start of Of Rockets and Ion Blasters
-
Start of The curious case of Fjihc'Simab
-
Start of Execution on Yenia III
-
2
End of The curious case of Fjihc'Simab -
3
End of Of Rockets and Ion Blasters -
2
End of Execution on Yenia III -
Start of Nathan's Return
-
Start of Protecting Senator Salixa
-
1
End of Nathan's Return -
3
End of Protecting Senator Salixa -
-3
Shien
- Mission Count: ●●● ●●● ●●● ●
