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IOnet

[ IO Protocol, IOnet Bookkeeping ]

IOnet

IO Protocol information network

IOnet price 0.08
(controlled by the IO Protocol)

IOnet is a holonet based network created by the IO Protocol to facilitate communication between Union Member worlds. Through IOnet, connected worlds can purchase information without the need to negotiate. There is no cost associated with being connected to IOnet.

Purchasing Information

The IO Protocol offers to sell information equal to the maximum capacity of your IOnet connection for you at a set price, called the IOnet price. You can buy as much or as little information as you want each turn, and you can change the amount whenever you wish. There is no need to contact the IO Protocol regarding your purchase.

To buy information at the IOnet price, simply fill in the purchase with your IOnet entry. This will update the tax tool so information is sent to you and taxes are paid to the IO Protocol.

  • The IO Protocol guarantees immediate delivery
    • This means you can buy information even after the IO Protocol submitted their turn report. The IO Protocol will update their turn report when this happens
  • There is no cancellation period - each purchase is for that specific turn only, and you can repeat that deal the next turn
  • The IOnet price of information is variable
    • Prices will never deviate more than 10% in any given period of 5 turns.
    • Price changes are announced 5 turns in advance
    • For example, if the price rises in turn 148 by 10%, it will be announced in turn 143 and cannot rise again until turn 153.
    • If you need a guaranteed price for a longer duration, please contact the IO Protocol directly to make a deal
  • All purchase prices are rounded up to the nearest whole tax.
    • For example, if you buy 7 and the IOnet price is 0.16, the cost for this purchase would be 2 .
  • It is your responsibility to calculate the amount due correctly
    • If you paid less then you should, the difference needs to be paid immediately upon discovery, barring unreasonable circumstances
    • If you paid more than you should, the difference will be immediately paid upon discovery, barring unreasonable circumstances
  • Each connected world has an IOnet capacity. This is the maximum amount of information that can be purchased each turn.

How to get connected

The IO Protocol provides IOnet as a free service to member worlds. As such, no guarantees are made when member worlds will be connected or how much capacity you will get when you do.

The IO Protocol strives to get all Union Members connected eventually and will do so at no charge. It is possible to negotiate with the IO Protocol should you have cause to want to be connected sooner.

How it works behind the scenes

IOnet is made possible by the extensive network of holonet relays created by the IO Protocol. Information is transported from the hub system to connected worlds. Overproduction in the hub system makes it possible to guarantee instant delivery to those purchasing information, using the network.

To guarantee the quality of the network, there is no line-sharing within the network. If two systems are connected, then any zones shared in the path between those systems and the hub system will have enough capacity to fill both connections. This guarantees connectivity.

 
ic/ionet.txt · Last modified: 2017/07/17 10:38 by 0x150F1A7A
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