[ Characters ]
Shaedys was born on a colony on a fringe world outside of the union. The colony was mainly about a eugenics program to create augments, improved soldiers the technology of which would hold rich trade potential. Shaedys's parents being poor they received money by getting their son into this program. However when he was four years old the colony was successfully attacked and looted by pirates who captured a portion of the civilians with the intention of selling them into slavery soon after. Amongst this group of survivors was Shaedys, but not his parents who died in the attack. However the colony had managed to send out a distress signal that was received by the Astai Republic. In response to this a fleet was dispatched. It quickly found the pirates and dealt with them, freeing the survivors of the colony from possible enslavement as well as salvaging some of the ships. The survivors now had no place to go, and were relocated to the home world of the Astai Republic. He was placed in a foster home and grew up on the Astai homeworld of Enthor.
His genetic tempering expressed itself in being a competent fighter, where he specialised his education into martial arts and military training. He became skilled in close range combat using a variety of arms as well as long range using sniper weapons. When his affinity for using the force showed itself the Astai Republic judged him worthy to be sent to the Jedi order in their name, having proven himself to be a capable warrior in his military training. Shaedys is now training under the Jedi order as a Padawan, retraining some of what he has learned while at the same time learning so much more from the Jedi order.
Unspent skill points: 1
● Power: The Jedi uses the Force to increase the speed at which they can run. As a result, they can chase down foes more quickly, jump greater distances and even catch up with vehicles.
● Rank 1: The Jedi can run short distances along a wall, allowing them to reach places normally out of reach.
● Power: This Force Power allows the Jedi to further enhance their abilities and jump further and higher.
● Rank 1: The Jedi can redirect their jump in mid-air - changes in momentum take a little time, but a Jedi could for example jump off of a balcony, turn around in mid air and then land on the balcony above it. This power is usable only when there is an atmosphere.
● Power: The Jedi can use the Force to make another believe a simple lie and even guide their actions, provided the action is not too far out of character. A guard might be mind tricked to let someone pass at a general checkpoint, but they could not be mind tricked to swallow a live grenade, for example. The action must be immediate.
● Rank 1: The Jedi can make a subject forget they ever saw the Jedi. If the Jedi did something important in their presence, they remember someone doing it, but they do not remember it was the Jedi. Using this power requires an opposed check. You can use this power a number of times per day equal to the number of ranks in this force power.
| Combat Style Statistics | |||||
|---|---|---|---|---|---|
| Slashing | +○ | Cutting | +○ | Piercing | +○ |
| Dodging | +○ | Blocking | +○ | Deflecting | +○ |
A combat style to employ non-saber weapons and unarmed combat (None)
* +1 Combat Style for the completion of Lightsaber championships, 2012-3-25 → Gained Soresu
* +1 skill point for the completion of Basic Training III, 2012-5-20 22:56 → Athletics +●
* +1 skill point for the completion of Escort to the slave rebellion, 2012-5-20 → unspent:
* +1 Force Level for the completion of three missions